1944 The Loop Master Rom



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1944: The Loop Master
Developer(s)8ing/Raizing
Publisher(s)Capcom
Platform(s)Arcade, GameTap
Release
  • JP: June 20, 2000
  • NA: June 20, 2000
Genre(s)Vertical scrolling shooter
Mode(s)Single-player, 2 player Co-op
Arcade systemCPS-2

1944: The Loop Master is a vertical scrolling shooter scrolling arcade game made by Capcom in 2000 that uses a horizontal 4:3 screen. Unlike previous games, the programming for this arcade was done by a separate company called 8ing/Raizing. The game is the 5th of a series of World War II vertical shooters made by Capcom; the 19XX series. The game takes place in the heated battles of 1944 during the Second World War as two super ace pilots, P-38 Lightning and Mitsubishi A6M Zero are attempting to defeat an entire army. It is the sequel to 19XX: The War Against Destiny and uses the arcade cabinet CP System II.[1][2]

Gameplay[edit]

Download and play the 1944 - THE LOOP MASTER (USA) ROM using your favorite CPS 2 emulator on your computer or phone. 1944: THE LOOP MASTER USA rom for MAME (MAME) and play 1944: THE LOOP MASTER USA on your devices windows pc, mac,ios and android! 3rd June 2007: Mr. Do - Scanned instruction cards for 1944 provided by Tormod JPN and Razoola US. 0.112u2: Added CPS2 key to clone 1944: The Loop Master (Japan 000620). 0.66: Added '1944: The Loop Master (US 000620)' (Capcom 2000) and clone (Japan 000620). 1944: The Loop Master adalah gim arcade penembak gulir vertikal yang dibuat oleh Capcom pada tahun 2000. Tidak seperti game sebelumnya, pemrograman untuk arcade ini dilakukan oleh perusahaan terpisah yang disebut8ing / Raizing. Permainan ini adalah yang kelima dari serangkaian penembak vertikal Perang Dunia II yang dibuatoleh Capcom; seri 19XX. Home MAME Roms 1944: 더 루프 마스터 (1944: The Loop Master) - MAME Roms. 1944: 더 루프 마스터 (1944: The Loop Master) - MAME Roms. At January 10, 2019 MAME Roms, 1984년에 '1942'로 시작된 캡콤의 명작 슈팅 시리즈의 2000년 버전. 시리즈 최초로 가로로 넓은 화면비율을 가지고 있습니다.

Screenshot of 1944: The Loop Master

The arcade operates and plays like most standard shooters. The objective of every level is to shoot enemy planes, tanks, trains, turrets, battleships, and defeat the boss after each level. Unlike its predecessor, 19XX: The War Against Destiny, the game plays more like the early games in the series. Despite the opening description of the plane stats, both planes operate equally, and are only available to the first or second player respectively. The game borrows from 19XX in that it has a form of charge up system. By holding the fire button down, the charge bar will fill, and when full, the plane will fly up and become temporarily invincible. The game also has the standard bomb button, which causes Tomahawk Missiles to fly up the screen doing major damage to any enemies they hit.

The health system in the game also works unlike the previous games in the series. The plane has a health bar which decreases after every hit. However, players start with only one life, and the game sparingly gives health boosts.

Wingmen[edit]

The option of wingmen is much more present in this game than others in the series. A small golden plane icon flies down the screen at certain times which releases a wingmen icon. Wingmen add some extra firepower, but are vulnerable to enemy fire.

Beginning with stage 8, wingmen fire laser shots.

Stages[edit]

There are 15 stages in this game.

As an arcade board option, Stage select allows the player to start the game at stage 1, 6, or 11. If stage layout is set to endless, the player can also choose round number 1, 2, or 3, with a higher round being more difficult.

During any boss battle, there is an invisible time limit for each battle. The mission is failed when there is at least one core among all boss units are not destroyed within the time limit. Mission failure does not change game progress, but it prevents the player from getting the stage clear bonus.Bosses include Nagi, a high speed destroyer, Akane, a prototype attacker, and Kai, an anti-submarine battle cruiser. After destroying the stage 15 boss Appare Toride, the game ends if the stage layout is set to 1 loop, or the game continues to stage 1 with enemies firing more rapidly if the stage layout is set to endless.

Reception[edit]

In Japan, Game Machine listed 1944: The Loop Master on their November 15, 2000 issue as being the thirdteenth most-successful arcade game of the year.[3]

References[edit]

  1. ^'The Definitive 194X'. Retro Gamer. Retrieved October 13, 2019.
  2. ^Zverloff, Nick. '1944: The Loop Master'. Hardcore Gaming 101. Retrieved October 13, 2019.
  3. ^'Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)'. Game Machine (in Japanese). No. 622. Amusement Press, Inc. 15 November 2000. p. 17.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=1944:_The_Loop_Master&oldid=991427282'



1944 The Loop Master Rom

1944 is the latest addition to the long line of Capcom's 194X. The first episode in the series was 1942, back in 1984 (stay focused, please), followed by 1943 in 1987 and finally 1941-Counter Attack, in 1989. 1942 was the first game to use the theme of World War II in a Shoot them Up: an amazing success occured. It was a small revolution in the vertical shooter kind, with quality graphics and excellent gameplay laying the genre's foundations. The three episodes were adapted to computers and consoles, meeting quite a success. However, we should distinguish between arcade and home ports: the firsts were running on a 'tate' screen (higher than wide, 3:4) while the adaptations used a 'yoko' size (4:3). 1944 changes from its predecessors by using in the arcades this 4:3 vertical scrolling action. After a dramatic intro with attractive graphics, you'll be flying a P-38 or a Zero, depending on whether you are P-1 or P-2.

The tone is set immediately: sixteen missions await you! And the first has you taking off from a beautiful beach on the Pacific Ocean, to fly over it in epic air battles. Global presentation of the game is neat, screens and other kinematics at the end of stages are licked and pleasant. The graphics of the game itself are not disappointing either. Sometimes we fly over the ocean, then plains, forests, mountains, and also above the clouds... The draw is fine, precise and the style incredibly catchy. It's a treat to watch the countryside below, varied and full of relief. Aircrafts, ships, tanks and other (unidentified) enemy vehicles are beautiful and beyond that, their animations are remarkable. This is substantially the same quality as in Strikers 1945 + on the Neo Geo, that is to say fabulous! Except that here, the backgrounds are even more alive and changing if damages are made: it's the icing on the cake. Plus, no slowdowns ever come to disturb the action. It is fluid and fast from A to Z, and the scrollings can vary in speed sometimes, when fighting a Boss for exemple, providing even more variety to the action.

The Bosses are beautiful, sometimes huge, and well animated too: the hundreds of shots they send are not enough to cause any slowdown, congratulations to the programmers! Musically, it's Rock'n'Roll: sixteen different themes for sixteen levels, this is serious job. Frenzied electric guitars , frantic drums, supercharged bass... Capcom's musicians are unleashed! Some songs seem to draw on known tunes from ZZ Top or ACDC, and it sounds pretty good. Of course, we have to forget the traditional military melodies but after all, why not. The sound effects are a bit more conventional but perfectly adapted though. The gameplay reminds necessarily of Ghost Pilots, except that the plane is much smaller and controls way more smooth! But be warned, enemy fire is richer and faster: Semi-Manic, semi-Classic basics offering a mixed gameplay that makes the game enjoyable and addictive. Like in some Shmup where hitboxes are Shyla Stylez' clitoris size (for those who know).You have no 'lives' in The Loop Master: P-38 and Zero have a power bar that can go through several shocks or enemy fires. It's up to you to manage your health, as you can sometimes recover life, and the Super Attacks makes you temporarily invincible. Also collect the score bonuses, as extra lives won't be too much.

The game's difficulty becomes really high since the 5th stage, and if the levels are quite short, fights against the Bosses can take several minutes and can be expensive in credits! The basic shot can be upgraded, but only the gun is available: no exotic weapons, sorry! As in the old 194x, two escort aircrafts will join you if you collect the right item. These can be stored, meaning that your bonus planes accumulates. Once a small aircraft is destroyed, another comes to replace it - providing you have some in stock. Last subtlety, the swoop: press down the A button, and the aircraft takes some altitude, triggers a powerful attack and becomes invincible during a few seconds.Taking back its ancestors basics of play, this 1944 offers more than we ever had in the series: Fantastic realization, great replay value, and a perfect handling. That's something nice to appeal the younger players, grown up with DoDonPachi and Esp Galuda, and delight the more experienced ones, looking for powerful old-school sensations in a velvet case.

1944 The Loop Master Rom Iso


GRAPHICS

95%

Beautiful, colorful, exotic... and lacking no depth! Enemy planes are nice and varied, and landscapes simply sublime.
ANIMATION93%
Everything moves with smoothness, stages are bustling with life. Action is fast and all this without any slowdown, ladies and gentlemen!
SOUND91%
Rock'n'Roll style, 1944's soundtrack is catchy. Sound effects are more simplistic, but fit very well.
REPLAY VALUE90%
16 stages, it's huge! However, they're quite short. There's two different planes depending on you're playing 1P or 2P. Anyway, action is catchy and offers a great challenge.
GAMEPLAY94%
Like in Strikers 1945+, game is a mix between Manic and 'Old School'. The result is nice, requiring reflexes and strategies, with a simple but comprehensive gameplay!

NEOGEOKULT

Overall

93%
1944 is a fantastic Shmup, pushing the CPS-II to its limits: Superb realization, various stages, taking action...

1942 (set 1)

SAME ON THE NEO?

The great rival of 1944 is Psikyo's Strikers 1945 Plus. Released simultaneously, this one is as good as Capcom's title, in a more 'Manic' style.